Traversing the Beat of Shapes in Geometry Dash Lite
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This game reminds me of some other simple but addictive games I've played. I wonder if there's a version where you control a different character, like maybe something involving a chicken jockey. Or perhaps a really basic one, like a chicken jockey clicker. I can see how something like that could be surprisingly engaging.
Every sentence in this article helped shift the way I approach creative Fotka.
I agree that the music really makes the game. It's interesting how the difficulty ramps up; I wonder if anyone has analyzed the level design for patterns that might indicate a sprunki phase in development, where they were experimenting with different ideas before settling on the final layout.
Geometry Dash Lite is definitely addictive. I like how even when you feel stuck, you can usually find some way through, almost like an escape road, to get a little further. The music really helps too.
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